lib/addoninfo.cpp: When loading a JSON addon, test 'script' key.#5797
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Thanks for your contribution. Please add a unit test for this. This applies to all PRs in general (at least in my book). Unfortunately I am currently not able to follow up on things and I am not able to tell when that will be the case again. So if somebody else merges them there might quite some feedback from me way after this has been accepted. FYI I had this change locally with a general refactoring of the JSON reading but I hadn't completed as tests yet and wasn't too happy with some of the code. |
… of script key. In case a user accidentally uses a wrong JSON file (e.g. naming.json, which is the config file for namingng.py), the code could give a confusing exception. This happens when the key 'script' is not defined as a string. This is solved by testing the key for existence and type. In case 'script' is not a key or refers to a type other than a string, a clear error is given, stating for example: 'Loading naming.json failed. script must be set to a string value.' A unit test is included for this specific error.
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In case a user accidentally uses a wrong JSON file (e.g. naming.json, which is the config file for namingng.py), the code could give a confusing exception. This happens when the key 'script' is not defined as a string.
This is solved by testing the key for existence and type. In case 'script' is not a key or refers to a type other than a string, a clear error is given, stating for example: 'Loading naming.json failed. script must be set to a string value.'
The message is kept in line with other messages. Maybe it can be clarified further, e.g. 'Loading naming.json failed. A key "script" must be set with a string value referring to a Python script.' - in which case the errors relating to other keys may also be clarified.